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Old Jun 30, 2005, 06:54 PM // 18:54   #1
Wilds Pathfinder
 
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Default Skills - Death Nova

You can view this database entry at: http://www.guildwarsguru.com/skill/267-death-nova/.
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Old Jun 30, 2005, 06:54 PM // 18:54   #2
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needs an update on how long it poisons? thanks! I'm not sure myself...
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Old Jun 30, 2005, 07:16 PM // 19:16   #3
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15 seconds poison, regardless of attribute level.
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Old Jul 01, 2005, 02:38 PM // 14:38   #4
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Did they update this skill to be far less vague?
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Old Jul 01, 2005, 02:43 PM // 14:43   #5
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You think it is vague?

When someone dies it deals damage to everybody, and poisons them. A fun little trick I have seen is turn minions into Bomb Ombs.
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Old Jul 01, 2005, 06:22 PM // 18:22   #6
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Quote:
Originally Posted by kungfumonkey2
You think it is vague?

When someone dies it deals damage to everybody, and poisons them. A fun little trick I have seen is turn minions into Bomb Ombs.
not everyone only foes the trick i use is simple raise a horror put death nova on him get it into a mob use taste of death and boom! ^^
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Old Jul 10, 2005, 06:04 PM // 18:04   #7
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FYI, this does 26-85 damage, not just 26.
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Old Jul 14, 2005, 05:35 PM // 17:35   #8
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much more fun using minions u get 2 and they have a shorter fuse till BOOM
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Old Jul 18, 2005, 12:47 PM // 12:47   #9
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At 16 Death it does 105 damage, but I don't find this spell very enjoyable. It's currently such a pain in the ass to target minions that it is very tedious to use.
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Old Jul 18, 2005, 12:55 PM // 12:55   #10
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Ingredients: 1 monk, 1 nec.
Step 1: Nec casts death nova on self; Monk stays out of aggro range.
Step 2: Nec runs into enemy mob, boom.
Step 3: Monk rebirth pulls nec.
Step 4: Go back to step 1.
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Old Jul 18, 2005, 03:56 PM // 15:56   #11
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Quote:
Originally Posted by Mithie
Ingredients: 1 monk, 1 nec.
Step 1: Nec casts death nova on self; Monk stays out of aggro range.
Step 2: Nec runs into enemy mob, boom.
Step 3: Monk rebirth pulls nec.
Step 4: Go back to step 1.
That may be a good strat, but when the Nec has 60% DP he won't be happy.
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Old Jul 18, 2005, 04:20 PM // 16:20   #12
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Quote:
Originally Posted by Sanity
That may be a good strat, but when the Nec has 60% DP he won't be happy.
Higher DP just means a more sensitive bomb =D
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Old Jul 18, 2005, 04:25 PM // 16:25   #13
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If you are killed fast enough after a resurection you dont get (more) DP, deaths under Vengeance & Unyielding Aura {Elite} do not give DP.

Let the necro cast death nova on himself as soon as he is resurected (5 energy shouldnt be a problem) & then suicide with a necro skill (or with Unyielding Aura) if nedeed but in PvE that wont be necessery.
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Old Jul 18, 2005, 04:50 PM // 16:50   #14
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Whats realy cool is when you have like 6 lv8-10 minions with death nova on them in the fray. Then someone stupid from the opposing team uses an aoe spell and they all go off simultaneously. Can you say "GOODNIGHT!"
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Old Jul 20, 2005, 09:10 PM // 21:10   #15
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I've always wondered how close does a foe have to be to be "adjacent"?
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Old Jul 20, 2005, 09:25 PM // 21:25   #16
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probably within humping distance
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Old Jul 21, 2005, 11:55 AM // 11:55   #17
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The funny thing is that because Death Nova goes off all at once, fixing the damage quickly is a bit of a pain. Only used it in the random arenas, but most people didn't like seeing this thing again (they'd had enough the first time they ran through Kryta -- the UD use this skill). The poison is the biggest part of the spell, but the damage isn't that bad, compared to other necro skills.

It's a useful skill for when a player is about to die anyway; warriors make the best targets for it.
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Old Jul 27, 2005, 08:39 PM // 20:39   #18
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If there's 2 necs, putrid on the first ones corpse more than doubles the damage to surrounding mobs. Add the 15 secs of poison, and woo.
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Old Jul 27, 2005, 09:55 PM // 21:55   #19
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Get a fast cast rez mesmo. That would be a lot better
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Old Aug 18, 2005, 08:05 PM // 20:05   #20
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I would better understand how to use this skill in combat if only I knew where to get this spell.... any help?
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